The Colony Journey guides your first six steps. Optional contracts and gold upgrades let
you shape your economy.
Left click — build or inspect
Right drag / WASD — pan
Wheel / +− — zoom
Space — pause
Prefer to watch? Press P after starting — the colony plays itself.
The realm prospers
VICTORY!
Two hundred gold coins banked in a thriving colony. Keep building as long as you like
— the land is yours.
HELP
Buildings: open the tray at the bottom left, pick a building, then click on map
to place it. Right-click or Esc cancels the tool.
Advisor (V): the next useful action, with measured production and waiting time in
Economy details. Click the advisor heading to reveal the full guidance. Follow the
Colony Journey for the first six milestones.
Map overlays: show carrier routes, workload, resource reach, and stalled
buildings. Select a site to prioritize it, or a warehouse to set stock targets.
Colony: fulfill optional contracts or spend gold on carrier and workshop
upgrades. Spending gold delays the 200-coin treasury goal.
Warnings: red ! bubble = building starving/blocked; click it for the exact
missing input. The ghost turns red with the reason + fix in the bottom bar.
Roads: pick Road, click a start point, then an end point.
Shift+click chains waypoints so one road can bend around water and ridges.
Carriers take roads whenever it helps and move much faster on them.
Demolish: click a raze-able building, then click it
again to confirm (Shift+click skips). Refunds half the cost. The HQ can't be
razed.
Pan: right/middle-drag, arrow keys or WASD. Zoom: wheel or +/−.
Space pause, 1/2/4/8 speed, G/Home center on
the HQ, F jump to the next building that needs attention, M all sound,
♪♪ music only, V advisor, P auto-play, H this
help.
SAVE / LOAD (Menu) persist the whole colony — buildings, settlers, jobs,
terrain — in this browser. One slot; the game also
autosaves every 5 minutes. Save Data exports/imports colony codes.
Settings contains music, effects, ambience, motion, weather, and rendering
controls.
Maps are reproducible: add ?seed=123 to the URL to get the same world every time
(handy for sharing a tricky map).
Click any mountain to see its deposit type and amount. Pick a mine and its matching
deposits glow on the map — build on the grass beside them.
Trees and rocks under a building spot are cleared automatically when you build,
so deposits behind forests are reachable.
AUTO (top bar, P): auto-play — the colony plans, builds, roads and expands
by itself. You can still zoom, inspect, build and pause while it runs; it pauses while
you hold a tool.